Facewow/Wowbook hoooooo

June 23, 2010

There’s a virtual firestorm blazing on the wow forums and twitter/blogland regarding Blizz’s new Real ID features, but let me just say I’m digging it so far, and I don’t completely understand all the fuss. After all – no one can force you to become their Real ID friend, and if you don’t like it, feel very free to not use it; the old Friends List functions just the same as it did before!

So far I have added only RL work friends who play horde on my server, and getting to talk cross-faction with them in-game was super fun (broadcasting quirky statuses became a back-and-forth game for awhile as well). I like that it works much like whispers in that you can just hit “r” to reply, though I noticed DBM didn’t pick up on it and shoot them an in-combat autoreply while I was raiding (maybe that will be built into the mod eventually). With my RL friends, who already know my name and email address, it wasn’t a big deal to me at all that they can see my name in-game and all my toons as well, especially cross-faction. This applies to friends/family who play on different servers as well – it’s a pretty awesome way to keep in touch.

I can understand not wanting to give y0ur Real ID to a raid leader, or people you don’t know very well in-game, and I likely wouldn’t, but again, you have all the control here – if you don’t want to be someone’s Real ID friend, DON’T! If you don’t want your annoying wow-noob acquaintance to bug you while you’re on alts – don’t give him/her your email address!

I can see Blizz maybe offering the option to set a nickname or making slight changes based on the cacophony of complaints surging from the forums, but honestly I think it’s a lot of fussing for something that is completely OPTIONAL. If Blizz was requiring us to use Real ID that would be another thing entirely…


Oh right, I have a blog

June 16, 2010

Whew! It’s been awhile. I kind of forgot I had this thing, to be honest. But I have been playing wow! In a mix of raiding on Avvy and leveling various alts I decided to add some RL running of things to the mix – namely, roads and treadmills. Let’s just say 5 years of playing wow (and working desk jobs) has not been kind to me, haha. So I’ve been following the couch potato to 5k training plan, gradually building up my mileage – I’m currently on week 6. I recommend it!

In my virtual life, raiding did get a bit of a jolt in the arm when we finally took down the Blood Princes in 25-man and made some attempts on Prof Putricide and the Blood Queen. I also got a chance to take on the Lich King in a 10-man semi-pug with one of my guildie friends, which was super fun – after getting over my initial noobness (I wiped the raid twice… gah) we got him down to 30%. The fight was pretty fun and I can’t wait to actually kill him and feel like I “completed” WotLK. After that I may actually take a break until Cataclysm, or just go casualavvystyle and level alties… I haven’t really decided yet.

It may end up being awhile as we still can’t get our raiders to show up more than one day a week – but the officers have decided to re-implement DKP with higher awards for progression bosses and attendance, so hopefully that will help!

Oh, and I love the new ICC buff… at 20% I can hit 13.4k DPS on fights like Deathbringer… pretty nuts. As a shining example of why I hate 10 mans as a rogue, I can only hit about 9.5k in the 10-man version (granted I was in a very ranged-happy raid group with not a lot of melee buffs, but that’s my point exactly… little “buff sponge” rogues really feel the loss of raidbuffs :( ah well…)


YESSSSS

May 25, 2010

Just saw this news on MMO-champion re: Hunger for Blood: (source)

It’s going away for Cataclysm.

AMG YAAAAAY

That is all.


An Avvy milestone

May 17, 2010

I hit a new benchmark last Tuesday night… I cracked 11k DPS on non-uberbuffed fights (by “uberbuffed” I mean fights like Twins in ToC and that kind of thing)! Naturally, these were melee-friendly fights in which I could park on the boss’s arse and flail happily away for the duration of the battle (Deathbringer and Festergut), but prior to last week I had never actually managed to maintain that kind of number throughout a fight. Of course, though I would love to take all the credit, the newly-buffed ICC damage bonus must be taken into account…

See my squishy Skada report!

(never mind the 15% ICC bonus >_>)

I think I need to reorganize my UI

I’ve been paying a lot more attention lately to energy pooling (making sure I have at least around 40-45 energy before using finishing moves) and also making sure I have at least 4 combo points before Envenoming. (I used to get impatient and just go ahead and Envenom at 3+, but after reading up on the issue, noticed the consensus seems to be that doing so causes lower DPS overall.) I’ve been tracking the duration of the Enevnom buff for awhile now and have noticed as my gear gets better it’s hard to not clip it sometimes with all the energy I regen (unless I throw another mutilate in there to burn energy) – I’m still trying to figure out if it’s better to burn energy/delay the next Envenom or just go ahead and clip the Envenom buff. From what I’m reading it sounds like slightly clipping the buff is generally the way to go.

I’ve almost enough Frosties to pick up the T10 helm, after which I will finally have the 4-piece set bonus. I would also really love to pick up some shiny new daggers; my old ToC dagger is looking pretty dull these days!

I’m itching to get some progression rolling – my guild has been inching forward (with a non-consistent raid team and one 25-man raid a week, we’re just now starting to work on 25-man Professor) at a pace that’s driving me a little nuts. Our 10-man teams are a little more progressed but unfortunately are run on nights I can’t attend. I guess that’s part of the price to pay to enjoy a “casual raiding” happy-atmosphere guild, but I would like to get a glimpse of the Lich King before Cataclysm rolls out…

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For something completely different, if both your job and your wow-hobby keep you firmly situated on your butt in front of a computer most of the day like me, here’s a handy list of tips on how to eat/manage your food better to avoid unnecessary weight gain! (Posted by someone in wow.com comments)


WoW-neurosis

May 16, 2010

In the 5 years I’ve played wow, there’s been one thing that’s (mostly) constant – with a few tiny exceptions, I never (willingly) talk on vent. There are people I’ve raided with for about 4 years now who have literally never heard my voice.

I don’t know why it is – I mean, I don’t like the sound of my own voice on recordings, but who does? I’m not sure if it’s overwhelming shyness gripping me (I’m not a mute in RL, so why should I be one in wow?) or the fact that I’ve gone so long without talking it’s become the proverbial elephant in the room, not to mention my guild already jokes that if I ever DID talk on vent the whole raid would wipe as everyone alt-tabbed out to their desktops in unison to discover who that strange female voice belonged to.

There was one time, back in the BC days, my roommate (using my computer to raid while I was at work, as his PC was having issues) left my mic on my desk in voice-activated mode while a guild Kara run was going on.  I got home, plopped down at my desk, and proceeded to blab loudly to my roommate about my day, only to hear over the speakers “Wow, it sure is nice to hear Avvy’s voice for once!”

Mortified, I ripped the mic out of the computer and proceeded to verbally flambe my hapless roommate. Needless to say he hasn’t repeated THAT mistake since.

I’m not sure what my vent-aversion is. I mean, I don’t really like speaking in public but I DO it when necessary, so I’m not sure why addressing a room of 30 faceless guildmates intimidates me so much. They can’t see that I’m sitting around in my jammies or chowing down on ramen while I vegetate in front of my PC, and it’s not like a face-to-face conversation where there’s more “pressure” to reply in a non-awkward timeframe. (I mean, if we took as long to respond to people in person the way we do online or in texts, they would think we were seriously messed up.)

I think I need to just get over it and DO it already… but it’s so SCARY!

GAH!

For a random screenshot of the day, here’s my 76 hunter on a quest in Dragonblight, wondering with horror if she will truly turn into a meleeing huntard at level 80.

I knew it! I turned into a huntard :(

did future me run out of ammo?

Until next time!


Blargle

April 29, 2010

I’m sure you’ve all heard about Blizz’s planned change to 10 and 25 man raids for Cataclysm. If not, scoot over here real quick and check it out.

I’m fairly certain… nay, 99% sure this means my guild will never run another 25 man again come Cataclysm. Even now, we are forced to fill the last few spots in our 25-mans with pugs, not to mention we currently have only one 25-man ICC raid day scheduled per week, and about 3 separate 10-man ICC groups that run throughout the weekdays as well. Hello 10-man cliques! Hello fewer buffs (and as a result, lower DPS numbers overall)!

The other thing I’m afraid of with the new system is a repeat of what happened at the beginning of BC raiding with Karazhan. You’d have the group of guild members that would level up to 70 very quickly and begin running Kara, only to get far ahead of everyone else in the guild on progression and not want to wait around for everyone else to level up to move on to 25 mans. This is essentially the effect that broke apart my original vanilla guild Restrained Chaos and reduced us to forever circling the revolving door of Kara, never able to get  enough geared people to run 25-mans as our more accomplished and impatient members continued to leave. That could happen in Cataclysm – the people who level to 85 quickly and start raiding will have a progression jump on their slower guildmates and will not likely want to sit around waiting for everyone else to catch up in order to progress on. Having experienced this once, I’m none-too-excited about the potential prospects of it reoccuring.

If there’s one thing I’ve learned over the past 5 years, it’s that wow players (well, most of them) are inherently lazy and will typically go for the path of least resistance… and that will most definitely be 10-mans come Cataclysm. How will 25-man guilds teeming with players survive? I’m not so sure they will.


Chomping at the bit

April 23, 2010

Heh, I just realized banner!Avvy up above (and some of the other alties in the pic as well) is wearing old gear that I have  long since vendored – however, since I’m too lazy to update my banner every time I get new gear (well… at least new shoulders, heh, I could be like a pantsless TV anchorman for all you know!) you’ll just have to deal with sadly-out-of-date Avvy welcoming you to the site.

I also just realized my gnome mage is the only toon I have the helm displayed on… but that’s because engineering goggles are so AWESOME LOOKING >_>

Anyway!

I’ve been a bit… frustrated… as of late with state of raiding in my guild. We seem to be stuck and/or constipated with our raiding lately – the 25-man schedule has dropped from 2 times a week to 1  (which seriously hinders progression right there in my opinion) and we typically steamroll the first 4 ICC bosses with ease before beating our heads against festergut and/or rotface a few times and then calling it for the night. It feels like we SHOULD be able to down these bosses easily and I’m not sure what’s holding us back (aside from the aforementioned lackluster raiding schedule).

I have a coworker who took an extended break from wow shortly after WotLK came out. In the last 2 months, he reactivated his account, geared up through heroics, joined an up-and-coming ICC guild that was just starting to learn the Deathbringer fight when he joined, and is now knocking on the Lich King’s door with that same guild. All in the space of a little more than a month. (He doesn’t cease to rub it in on a daily basis, either ;P)

Meanwhile, my guild has paused time and floats ethereally in the plane of stagnation, repeating the same old dance week after week after week and not getting anywhere with our progression.

There may be an attitude issue at play here as well – raiders start to drop out like flies when we reach the “progression” fights (rotface and fester at this point) and I’m almost beginning to think they mostly want to tag along for the fights we can down easily and avoid wiping on learning attempts… which is incredibly frustrating to me. I WANT to progress! I WANT to learn new fights and experience the joy of downing a new boss for the first time with the guild! We’ve already lost several of our better-geared members to further-progressed pugs (they haven’t left the guild, but they don’t raid with us, either) and I have to say, as much as I hate to admit it, that option is looking pretty tempting these days…

I’ve talked to a few of my longtime friends from the RC days (some of whom are officers in the current guild) and they’ve expressed similar frustrations. I’m not sure what it will take to change this but having at least 2 raid days a week again is the first big step… heck, one raid day a week isn’t even casual… it’s more like pug status.

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In other news, I blew ten bucks and picked up the Lil-XT pet. My new favorite thing is to bust him out when someone sets down one of those annoying train sets, as Lil-XT will immediately exclaim “NEW TOYS?! FOR ME!?” and run to the middle of the train set, then proceed to smash the crap out of it and blow it up. He then slurks back over to you with “I THINK I BROKE IT…” hahah. Clever Blizz, very clever!